2013年3月6日星期三

Diablo III – 1.0.7 the latest operation experience of Barbarians'Build in Dueling

Diablo III – 1.0.7 the latest operation experience of Barbarians'Build in Dueling



Since the PTR servers has released for a half month, the modification of this patch is continuous. In this new test, dueling mode still is the biggest place need to adjust. While, the effect of new patch in PTR server is lower than our expected. Through more than 10 times to switch the IP and channel enter into dueling mode, there are almost the high blood life Barbarians fight at close quarters. Occasionally, you will find out little Monks and Witch Doctor.

There is no doubt, the Barbarians has controlled the dueling at present. I supposed that Blizzard must notice the question of professions balance. If the professions can not achieve balance, it is really big harmful to Diablo III.On the other side, there is the reason why Barbarians become popular in dueling. Now, we are glad to recommend some Barbarians'skills build in PVP dueling.

At present, depending on the race advantage which would reduce 30% damage as well as increasing the Vitality of weapon that you can ensure the basically life blood about 8w. In addition, to add the all resistance or other attributes, the long distance can’t kill your barbarian in second at all. Meanwhile, the Barbarians still keep the high damage output no matter the duration bleed damage or the critical hit are the top 1 among five professions.



1. The passive skill Weapon Master gradually ignored by players in PVP dueling. Exchange to the skill which reduce damage and improve the protection as well as enhance the viability that you can maximize output.
2. To rely on the high bleed damage of Rend to recover the life blood is a great choice!
3. The Hammer of ancient still is the critic skill that no one would replace it. The damage overwhelms everything! Sometimes, a Rend + Hammer of ancient can kill the opponent in second!
4. The powerful leap would make Barbarian more flexible. The Sprint can attack your enemy at the unprepared.
5. The choice of choosing Shield is the lightspot. The blue post of Blizzard announced the players in the dueling are the elites! The Diablo 3 Items which have the attribute of reducing damage from elite monsters would popularity in Diablo III.

The operation:
First, to use the leap near to the opponent result stunned in 3 seconds. Then, release Wrath of the Berserker, Rend and Hammer of Ancient attack the enemies. If the opponent fights recklessly that you should use Overpower and regard the situation to use the Ignore Pain. As you see, the operation is easy.

In the end, we hope the Blizzard should pay more attention on the PVP system and the balance of damage and professions is the key point to maintain PVP mode so that players would enjoy the really balance battle. Thanks visiting!

2013年2月20日星期三

The back injury and sucking attribute analysis about the choice of Barbarian' s new weapons

1: DPS:

Integrated display panel on the numerical parameters include many of the system automatically calculates the relevant parameters and correction factors.

Crit, attack speed, blast injury, the main attribute directly + damage, were hurt, accurate, DPS is the the attack force figures comprehensive (Unit: second) Note: This is an attack force, not the damage caused by the monster.

2: DPH:

The system calculates the figures who attack force, including weapons, rings, necklaces, and with elements such as the percentage of the damage, including value.

That includes only: weapon attack, the lower limit of + jewelry injuries + Elemental percentile damage element percentage hurt the only weapon physical attack value addition.

This is an attack attack force (unit: each).

3: About the injury

Since the corresponding defense attributes monsters Thus, in the case of the higher attack power generated monster damage is higher (as you can see the smoke monster head injury value).

Therefore, DPH, natural single attack, but the DPS is high, does not mean that DPH, weapons and jewelry DPH may be low.

However, character attributes exist explosion injured and skills amendment, so the actual crit damage done should be:

Crit damage = skill DPH × (1 + panel crit damage%); This is displayed in yellow letters. (Such as with Jordan, Addition).

So, a lot of people with a great aunt ax dps may be less than 200,000, but the patriarch yellow letters to more than 100 million, it is quite normal, while dual wielding to 200,000, often ancestors yellow letters are only 80-100 or so.

4: vampire

The vampire monster causing injury, calculated after correction proportion, so the higher single attack, more natural vampire, that is, the DPH the higher, certainly an attack the blood back more.

5: Anti-injury

Anti-injury is the damage done to the monster, rebound in proportion to the character's injury, and anti-injury by the character of the defense attributes (A, anti-damage reduction and damage reduction skills) relief.

Theory, for a character, certain defensive attributes, high DPH weapons, certainly anti-injury, the more, the greater the damage caused by the characters.

6: When the vampire encounter anti-injury

When anti-injury and blood-sucking exist at the same time, it must guarantee: ≤ vampire Reply relief by the defense anti-injury hurt the value of life + figure the value of life, so as to not die.

This is a point of balance. In other words: whether DPH level to maintain balance, as long as the anti-injury and blood-sucking than the column, then you happen to immortality This attack speed has nothing to do only with a single attack.

But in fact that is:

Once someone pass the test, version 1.05 or later, the monster anti-injury rate of about 1.5% to 0.5%. Uses in the burglary to speculate, 5% of raw theft purgatory is about to absorb the damage by 1% of the amount of blood.

The mean is when you hit the 80 million damage, you will be able to learn from the 8000 life. At this time, if your enemy anti-injury rate is 1%, on the surface looks like a draw, but the anti-injury back injury to go through your armor with physical damage damage reduction.


If you're born to steal 5% met 1% of the anti-injury monster would be reasonable for your blood should be slowly increased (monster Armor low, played also more smoke and more blood, and hence does not hurt unless you only hit the back).


This test content is quite accurate: consider only against injury and blood-sucking ideal state, 5 + vampire and anti-injury is basically the same as the.

But in fact, against injury at the same time, the monster does not silly standing there let you play Consequently, you will at the same time by the monster of additional attacks, including a variety of blasphemy, Arcane, this calculation balance was broke, you need additional vampire or health regeneration means to keep the undead.

7: additional means of life Reply

Life replies means a lot, such as blood cells, hit back, skills recovery.

This version ancestors strike back can ignore; the forefathers attack, attack equivalent Zhan Zhuang, blood cells can also be ignored, after all, when the prosecution would not be able to attack, then the only skill replied.

One of the most powerful nirvana for Manzi tear - Haemophilus killing: within 5 seconds, causing 700% weapon damage, and 9% tear damage into the value of life.

Note: Each monster is to cause the same damage, that is to say when n monster around you.

You every second of the value of life is: n * DPH * 700% * 9% / 5 = n * DPH * 0.126.

2013年2月3日星期日

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2013年1月30日星期三

Diablo III Guide-- The graduation weapon for th Demon Hunter


Immediately New Year, first of all I wish you all a Happy New Year. The year is approaching, my D3 DH also came to an end, finally with a stumbling feel decent graduation wear, of course, each site has a great upside, but is beyond the scope of investment as the game, only looking forward to the day a sea view.

First, on equipment


1. Na sets

Question: why only two instead of three or four election Na ring with Na shoes?

A: 2 burst rate is required, so a minimum of two. Secondly 20:00 4 the precepts on-line personal feel that does not make sense, it is like you with you with a bottle of mineral water or with a bucket of mineral water.

If you only drink 28 ml (2 Shadow the precepts consumption) with more water is a waste, because you drink the third water bottle full

Na head to solve my troubles to travel home must yield. Then to the security head, safety head have to admit that is difficult to cost-effective social tool, but the whole anti-burst rate I can not accept, so give up.

But my twilight bald a little regret that agility is only 100, not that I do not want to high, just can not afford it.


3. Wrist

Question: even is not La Kuni? !

A: First, can not afford to buy my favorite La Kuni, ha ha. Of course, this is not the most important, La Kuni I think the most important thing is to enhance the attack speed and movement speed, then the running speed of 24% metamorphosis on the line this property essentially waste that got left Gongsu a valuable.

But the expense of high-sensitivity, high-body, high-explosive rate, high anti any two (four full and some artifact I have not seen), I mean which both unwilling to give up, so I choose to give that up to 9 The% Gongsu hope to make up for the other parts.


4. Gloves and necklace
Question: how no one dare to say that of the three attack graduation?

A: First of all, I'm sure I have to go with a balanced DH, so blood can not be too low, anti. Not to mention the bloody anti-3 attack gloves and necklace can not afford to buy are very expensive with only one attack.
So I chose to make up for the way each other, the gloves plus attack speed, full anti necklace plus storm damage, blood. Why is the gloves Gongsu necklace storm damage, 100% "50%, do not explain.



5. Shoulders

There is nothing new, ward off evil and shoulder armor, people all over the world are the same. Do not have this fear of people thought I was a Martian. There is the way to say what the problem picked up before to solve this problem on my Shoulders.

Ward off evil spirits on this property is relatively easy to find, but later found the pickup is a high picking up the money to repair equipment. That some people say you can pick up the blood cell, I would like to say that a lot of time on the ground blood cell I am not at all picked up, the timing is less than that is a waste of blood cells.

Not to mention the the Shadow back blood enough basic ignore the the ground blood cells. Pickup in fact, give up our life a very important value is "Money means nothing", if you do not see the gold coins on the ground state of mind that you still retain picked up bonus enough if his family was well off the high sensitivity high take-up evil spirits.


6. Ring

Problem: Na Ring how to pick? Violence hurt the unity and VS attack speed solidarity?
Na quit choose not restated, how much budget to buy what kind of ring, I chose three attack attack speed and burst rate, major storm damage bonus expensive and low.

Key said about unity, unity election is a last resort, because I do 150 + demon ring, but still face black, plus level over 60 so I do not intend to waste time, in addition to no experience boost unity and victory over the demon Ring, So why did not choose violence injuries version Is solidarity still is Gongsu it?

I have also used violence hurt the unity both DPS about storm damage weapons and necklace easily improved significantly, but the attack speed is not easy, so still choose IAS. Quite yellow ring are astronomical and unity.

My chest ice Jordan, is a good thing, the two I would often change with the band, I feel almost see the mood to wear.


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